You're a wheel. No, I didn't call you a wheel. That would be awkward and rude. Ahem... You PLAY as a wheel (Not much less bizarre, I guess). But there's one thing that makes your wheel different; you can flip gravity at will.
Gameplay: Gravity Wheel will be an action-platformer game with an emphasis on speed. If this reminds you of a certain blue hedgehog, yes, the gameplay will be similar to Sonic. The stages will mostly be indoors, (because switching gravity needs a ceiling to land on) and will be pretty straight-forward, with branching paths here and there, and probably hidden items.
Controls: Because Gravity Wheel isn't a standard platformer, it won't have standard platformer controls. There's a big emphasis on going fast and going forward, so once you pick up speed, you won't want to slow down. The wheel will move forward on it's own, and you can reverse directions or break in case you need too, escpecially for those trickier traps. Switching gravity will simply be mapped to up and down arrows, and jumping will most likely be the space bar.
Story: Not going into much detail here. Basically, your wheel gets captured by a bunch of scientists who run a bunch of experiments on the wheel. Having had enough, the wheel decides to find and take down the head scientist. That being said, it isn't going to have much emphasis on the storyline.
So, I hope this comes out the way I picture it in my head, and I hope you enjoy it once it comes out! I have done some spriting and gathered most of the music I will need. When the game is finished it will be out on Stencyl.com and hopefully Newgrounds as well.
I also made this cool little banner thingy: